Digital Art, using Procedural, Generative, Glitch and Creative AI approaches


As technology evolves, so do our tools as artists. For example, using a neural network to render in another painter's style was not available to anyone prior to 2014. Now, it lives on a phone app. Similarly, without the Processing environment, generative and procedural art was simply unavailable to many less technical artists. Similar things can be said of Flash (back in the day!), Photoshop, and other tools. I have tried to dive into as much frontier technology as my technical self can manage, bringing a combination of traditional aesthetics and composition to emerging methods.

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